Capture Reality.
Create Anything.
3D Gaussian Splatting turns real-world Australian locations into production-ready digital assets for film production, virtual stages, Apple Vision Pro, and spatial AI training datasets.
What the Industry Struggles With
Physical production costs and immersive content demand are on a collision course.
Physical Sets Are Expensive
Building, dressing, and striking physical sets for film, TV, and advertising is one of the highest production costs. Re-shoots multiply that expense.
Spatial AI Needs Training Data
Computer vision and robotics models require massive volumes of high-fidelity, geometrically accurate 3D environments for training — and synthetic data alone is not enough.
Immersive Content Demand
The rise of Apple Vision Pro, Meta Quest, and spatial computing platforms has created demand for photorealistic 3D content that traditional pipelines cannot produce efficiently.
How AECT Addresses It
From real-world scan to production-ready 3D asset in hours, not weeks.
Film Production · Set & Location Digitisation
Capture entire film and TV sets as navigable 3DGS digital twins. Directors revisit, re-light, and re-shoot inside the twin without rebuilding physical sets. Showcased at NAB Show 2026 in the XGRIDS × GeniusXR virtual-production workflow.
Virtual Production & Volumetric Stages
3DGS scenes integrated with 4DGS volumetric performances (XGRIDS × UVRSE) — cinematic worlds with real-time shadow casting, dynamic lighting, and 4D actor capture. The "Infinite Stage" workflow.
Apple Vision Pro & XR Spatial Content
Photorealistic explorable 3D environments optimised for Apple Vision Pro, Meta Quest, and WebXR. Real-world Australian locations become immersive digital experiences.
3D Training Datasets for Spatial AI
Geometrically accurate, photorealistic 3D environments at scale for training computer vision, robotics simulation (NVIDIA Isaac Lab), and autonomous navigation. Synthetic data alone is not enough — pair real captures with NuRec / OpenUSD pipelines.
Virtual Location Scouting
Scan potential filming locations once and share navigable 3D models with remote production teams. Eliminate costly travel for initial recces; share via browser link, no app install required.
Heritage & Cultural Capture
Photoreal preservation of art exhibitions, galleries, and museums — captured as living 3DGS twins in Unreal Engine 5. Side-by-side indistinguishable from physical reality. Validated on Craig & Karl's Double Vision exhibition at Griffith University Art Museum.
From Photoreal Sets to Simulation-Ready Worlds
Real AECT captures — photorealistic 3DGS environments, and the same data feeding robotics simulation.
Equipment & Software
PortalCam
3DGS photogrammetry camera for photorealistic scene capture
LCC Studio
Reconstruction and export for 3DGS, Unity, Unreal Engine
3D Gaussian Splatting
Real-time photorealistic rendering technology
Lixel K1
SLAM LiDAR for precise interior geometry capture
Ready to Digitise Your World?
See how 3DGS can transform your production pipeline or AI training data.